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Topics - Mavairo

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32
Events / Kings Breach Wed. Nov 2nd
« on: October 31, 2011, 11:21:34 PM »
Nuff said. After that we might do another one depending on how fast we power through it. :)  Like fall of lantern hook or if we're really gutsy one of the 48-50s :)

33
Realms of Telara / RIFT Dungeon list and guide.
« on: October 31, 2011, 11:18:59 PM »
http://www.riftdungeonsguide.com/rift-dungeons-list-locations/

Stumbled on this, figured it would be useful for event requests and such.

36
Fleet Chat / Cryptic delivers a nice F You to Excelsior Owners.
« on: October 24, 2011, 08:09:54 PM »
They took away the transwarps off the Excelsior. That's right and guess why?

The Fail gets better. They put them on a new T3 Excelsior that you have to purchase via Cstore.

STO, has now just joined a very exclusive club in my gaming collection. Such an exclusive club infact that only one other game sits in that club.
This club?

Games I Regret Ever Buying. What's the other title? Cygirls. A game that when it was new cost $10. By the time I bought it because it had such a reputation for being utterly Fail, that I just had to see it first hand. It was actually cheaper to purchase the game than it would have been to rent it. By 50 percent. So congratulations cryptic. Your Free To Pay shenanigans and utter incompetence in general, have managed to take a title that I initially adored into something so loathsome, that STO now resides with Cygirls in the bin of despair.

37
Fleet Chat / The skill tree change....
« on: October 22, 2011, 05:30:14 PM »
http://forums.startrekonline.com/showthread.php?t=237912

Assuming what he said about ''all prices are double'' is true... this is bizarre.

I'm very very skeptical about this. It seems rather rushed and half hearted.

38
Fleet Chat / CAC Command Structure Update 10/16/2011
« on: October 16, 2011, 08:43:18 PM »
Okay guys, here's the rundown from our meeting, as some of you already know, effective November 1st my sub will not be renewed. There are several regrettable reasons for this, all of it being on Cryptic's behalf.

I will still be available for contact on the forums, and on vent after the fact and I will leave you all my various messengers so you can contact me if there is any questions, or needs you have.

Glenn (@geward) will be in charge of general fleet events, and banking, his fleet rank is now Vice Admiral. Congratulations to Glenn for showing tremendous dedication to our guild, and helping keep the torch alive.

Karatek (@TheUssVoyager) will become our official Liason with the sto community at large, particularly with our allies of the 528th. His job will be to maintain communication, ties, and cooridinate various events, pvp nights etc with our glorious allies. His fleet rank is now Vice Admiral. Thank you Karatek this fleet couldn't have continued without you either.

@Naevius is now also a Vice Admiral joining our Senior Staff, to aid Glenn and Karatek in their various duties. 

These three fleet members have risen above and beyond the call of duty.

@FreddyH will also join the senior staff, to assist the others in various duties as well. He too when present has shown tremendous willingness to assist the community.

I would like to take a moment to thank these guys, and offer my most heartfelt thanks.

I would also like to recommend the following for JR Officer positions. Molymawk for Captain.

39
General Discussion / METAL BOXES
« on: October 16, 2011, 09:03:25 AM »

40
Fleet Chat / Here is how to contact cryptic's owners
« on: September 25, 2011, 01:37:43 PM »

42
Quick Bytes / My letter to Perfect World.
« on: September 25, 2011, 12:39:00 PM »
Are you guys going to fire the Cryptic Staff? It would be greatly appreciated by what is left of the STO community. Cryptic has not given the pvp community one bone since shortly after launch, and has further and further demonstrated a complete lack of understanding of game mechanics and game balance. They are literally at this point, repeating mistakes that they made at Launch all over again.

You can ask almost anyone in the pvp base where the game's standing is and universally the answer will be "not well" and the coming changes are just going to put the end of the game on it. Most of us were and still are welcoming free to play, and are looking forward to that, if nothing else because we might finally get some new players at least for a couple of weeks, before the new players fully level, realize there is nothing to do but pvp, and the pvp that exists, is in ruins.

As it stands right now in STO, you can lock down an entire enemy team longer than it takes to kill them via scramble sensors, (and the counters literally do not work 2/3s of the time) potentially one shot an entire team with the use of One Ability, via Torpedo Spread, completely burn away shields through charged particle burst spam (which makes the torpedo spread kills all the easier), and utterly wreck havoc with fire at will.

There are changes coming down the line however that will one up this, such as the tricobalt changes which will enable you to stun someone for longer than it takes to kill them by about three fold, there will be no effective counter (even less of one than Scramble), and this stun will also be capable of One Shotting people at the same time. So whoever isn't stunned effectively permanently will be dead in the opening volley most likely.

There has also been a very strong lack of end game content in STO, while the game is pitifully easy to level up in. In under 56 hours you can have a fully max leveled toon, with gear and have nothing to do, except for doing STFs over and over or PvP. There is also a great lacking of leveling content, for the KDF to the point that no one plays KDF except for the very few remaining dedicated pvpers. 

To make matters worse, however is cryptic has done all of these exact same mistakes more or less in the past, and seem to have no desire to change this pattern, while maintaining a very contemptuous attitude towards it's player base no matter how constructive the criticism, nor thorough the feedback. For a frame of reference Torp Spread is just as strong as the formerly bugged cannon scatter volley 3 which allowed Escort pilots to one pass entire teams, and photonic shock wave used to be chain able to permanently stun an enemy team.  Cryptic also does not often change power mechanics based on feedback, even when the math of the game is explained in great detail in feedback posts and reports.

The game is also still horrifyingly bug ridden with frequent crashes, so bad you have to see it to believe it UI Lag (which also enables the use of various Exploits, such as having two shields equipped or having two or more commander stations), that they still have not addressed since the Beta of the game. Some features of the game do not even work, even half correctly such as Xbox 360 Controller Support, and Vivox.  (the latter is an in game voice communication. that literally most of the time does not work, and further more has a Set set up. You can't even change the default push to talk key)

I do feel sorry for you guys, as from what I have heard you actually care about your products, however you've acquired an incredibly poor product in STO and in Cryptic, if you do have any intention on making STO a very successful title (at least as good as some of your other ones) you are going to have to take direct control because Cryptic can not manage the game in any capacity.

I have already canceled my sub due to coming changes, and all of the above and there are a great many like me that are going to be following once the changes come live, unless direct intervention is done on your part.

43
Character Builds and Roles / My Toon so far
« on: September 23, 2011, 11:37:57 PM »


http://rift.zam.com/en/stc.html?t=1cLkm.Iksdz.Ir.Vzz

I'm most likely going to kick Beastmaster to the curb, but might also kick champion too.

Thinking Void Knight, and Reaver could be my supporting souls instead. I need Defense, and debuffs. Not a garbage pet.

44
Fleet Chat / pvp tournament. Possible Withdraw
« on: September 23, 2011, 10:48:30 PM »
Due to the broken state of pvp, to the point where we can not even practice in the ques, and let's face it the ease of which the tournament rules are abusable (3 sci, no limit on how many scrambles you can have etc) I think we should strongly consider withdrawing.

I'm just not having fun anymore, I'm probably not the only one.

I just don't see any real room for improvement when every 'team' we run across in the ques is running across Scramble Spam, CPB Spam and Torp Spread Spam. You can't keep up with it in healing, can't out damage it, and can't out control it. Infact I guarantee you there aren't any teams that can keep up with it that aren't doing it themselves.

There's just nothing we can do at this point.

45
Fleet Chat / Changes to Torps and Scramble incoming
« on: September 13, 2011, 08:20:44 AM »
Torps will have their global cooldown reduced to One Second for those of you not keeping score, that's a faster cooldown than any other weapon in the game.

*sigh* This is going to wreck pvp.

Scramble is becoming instantaneous when it hits you, making it even more difficult to clear. I'm going to keep you guys briefed as changes come up but... These two changes.

I'm almost sorry I started getting us back into high end pvp now.

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